East Asia has the most middle class consumers in the world. They quickly adapt to new technology and are highly interested in Scandinavian culture and designs. With a huge gaming market and a tradition for e-sports, East Asia could potentially be a very interesting market for Scandinavian games and gamification technologies.
But the Korean and Chinese markets are vastly different from the usual European and American markets. Fear not! IDA arranges an event on gaming in China and Korea with experts and Korean and Chinese companies as speakers.
Do not miss out on this unique chance to learn more about the world of gaming in China and Korea, and hear how your game or gamification technology may enter the vast East Asian market.
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